Apps for iPhone and Android
I build the app and get it into the stores. The store part, where most people get stuck, is on me.
Three to four weeks to submit it. The store then takes its time, and that part is not up to me.
Software development
I have five products of my own out there and running, so I know what it takes to get an idea all the way to the finish line. If you need something similar, write to me and we can talk.
I work in English and Spanish.

My own work
They are published and have real users. One of them collects subscriptions every month. I maintain them myself.

Bible study app built around habits, streaks and friendly competition.

Church accounting: a paid web app plus a companion mobile app.

Voice-dictated invoices in English for contractors in the United States.

Sublimation printing from your phone, plus the storefront around it.

Home water delivery with live tracking on the map.
Who is behind this
I work on my own. The person who answers your email is the same one who writes the code, ships the app to the store and hands you the passwords at the end. You always deal with me.
The five products above are mine and I maintain them myself. I work remotely, in English and Spanish.
Services
These are the four things I do. If yours is something else, ask anyway and I will tell you whether I can help or where to look.
I build the app and get it into the stores. The store part, where most people get stuck, is on me.
Three to four weeks to submit it. The store then takes its time, and that part is not up to me.
A fast site that works on a phone and that Google understands. You change the text yourself whenever you want.
One or two weeks.
What you redo by hand every day starts happening on its own. The cheapest thing you can ask me for and the quickest to notice.
Two to five days. Simple ones, same day.
I get your site or app charging: one-off payments, monthly subscriptions and invoices that send themselves. It runs on Stripe, in your name, and the money lands in your bank account.
Three days to two weeks.
I have been through Apple review several times, rejections included. I know what they ask for and how to answer, which is where people get stuck.
English and Spanish from the start, not a translation bolted on at the end. Several of my products are aimed at Latinos in the United States.
The code, the domain, the store accounts and the payment account are yours from day one. I hand it all over with the passwords.
So you always know which step we are on.
You tell me what you need. If I can see I am not the right person, I will say so on that same call.
Scope and price, agreed in writing before anything starts.
You watch it come together and try it yourself. If something is off, we change it as we go.
I leave it running and give you every password, already in your name.
It depends on what you need. Small automations start around 300 or 400 dollars. A simple website is more than that, and an app published in the stores is the most expensive. I will give you a rough number on the first call, and then put it in writing before we start.
Yours. The repository, the domain and the accounts are in your name from day one, and I hand over every password when we finish.
Yes, and it tends to be the part people are most grateful for. I prepare the listing, submit it and answer Apple if they push back.
It happens often and it is normal. You fix what they ask for and send it again. I have been through it several times with my own apps.
That part is not up to me. Usually a few days to a couple of weeks, though I have had apps waiting longer. That is why I give you two separate timelines: mine, to have it finished, and the store's.
If you want, yes. And if you would rather keep it in-house or hand it to someone else, it is all documented and in your name so anyone can pick it up.
Yes, in English and Spanish.
Tell me what you have in mind and I will tell you if it can be done, what it would cost and how long it would take.